![]() ![]() There was the novelty but at the same time I think there was a depth of gameplay there that was very unique and new to AC. I think the naval combat itself was one of the stars of the show. So there was a lot in the package at the end of the day, and we had time to polish it, to really hone that experience, and tweak and tune the naval combat until it felt wonderful. It was also a game where, for almost two years, it was mostly focused on building content, building the world, building various gameplay elements. ![]()
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